struct
AIBackgroundCombatStep
- 5 properties
- 0 functions
- 80 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
timeMin | float | 0x0 | scripted |
timeMax | float | 0x4 | scripted |
type | EAIBackgroundCombatStep | 0x8 | scripted |
argument | game.EntityReference | 0x10 | scripted |
exposureMethod | AICoverExposureMethod | 0x48 | scripted |
Functions
None.