Enums
Namespaces
- aim
- anim
- audio
- braindance
- community
- cover
- curve
- damage
- ent
- env
- game
- gen
- grs
- gsm
- ink
- input
- loc
- melee
- mini
- move
- nav
- panzer
- physics
- population
- quest
- red
- rend
- render
- scn
- sense
- services
- shadows
- shared
- telemetry
- tempshit
- text
- tools
- vehicle
- vg
- vis
- work
- world
Enums
- AIArgumentType
- AICombatSectorType
- AICombatSpaceSize
- AICommandContextsType
- AICommandState
- AICoverExposureMethod
- AIEExecutionOutcome
- AIEExecutionStatus
- AIEInterruptionImportance
- AIEInterruptionOutcome
- AIESharedVarDefinitionType
- AIFiniteRoleType
- AIForcedBehaviourPriority
- AIIWorkspotManagerSpotUsageState
- AIParameterizationType
- AIPatrolContinuationPolicy
- AIReactionCountOutcome
- AISignalFlags
- AISocketsForRig
- AISquadType
- AIThreatPersistenceStatus
- AITrackedStatusType
- AIUninterruptibleActionType
- AIactionParamsPackageTypes
- AIbehaviorActivationStatus
- AIbehaviorCombatModes
- AIbehaviorCompletionStatus
- AIbehaviorConditionOutcomes
- AIbehaviorDebugNodeStatus
- AIbehaviorEdgeConditionAction
- AIbehaviorEntityLODConditions
- AIbehaviorMaybeNodeAction
- AIbehaviorMovementPolicyTaskFunctions
- AIbehaviorNaryExpressionOperators
- AIbehaviorParallelNodeChildState
- AIbehaviorParallelNodeWaitFor
- AIbehaviorSignalConditionModes
- AIbehaviorStateCompletionStatus
- AIbehaviorStoryActionType
- AIbehaviorSystemVariableExpressionTypes
- AIbehaviorUpdateOutcome
- AIinfluenceEBumpPolicy
- ATUIComputerTestStepMode
- ActiveBaseContext
- ActiveMode
- ActorVisibilityStatus
- AdvertisementFormat
- AdvertisementLoadMode
- AimAssistSettingConfig
- ArcadeMachineType
- ArcadeMinigame
- AssertType
- AttitudeChange
- AttributeButtonState
- AutoDriveDriveType
- BarType
- BlacklistReason
- BunkerSystems
- BusySwitchingReason
- ButtonStatus
- CasinoTableBet
- CasinoTableSlot
- CasinoTableState
- CharacterScreenType
- ChargeIndicatorWidgetType
- ClueState
- CodexCategoryType
- CodexDataSource
- CodexImageType
- ConfigGraphicsQualityLevel
- ConfigMeshQualityLevel
- ConfigTextureQualityLevel
- ContactsSortMethod
- CoverState
- CrafringMaterialItemHighlight
- CraftingCommands
- CraftingMode
- CraftingNotificationType
- CurrencyNotificationAnimState
- CustomButtonType
- CustomWeaponWheelSlot
- CyberwareScreenType
- DamageEffectDisplayType
- DelamainTaxiState
- DerivedFilterResult
- DeviceStimType
- Direction
- DoorProximityDetectorAppearanceStateType
- DronePose
- DropPointPackageStatus
- DropdownDisplayContext
- DropdownItemDirection
- DynamicTextureDataFormat
- EAIActionPhase
- EAIActionState
- EAIActionTarget
- EAIAttitude
- EAIBackgroundCombatStep
- EAIBlockDirection
- EAICombatPreset
- EAICoverAction
- EAICoverActionDirection
- EAIDismembermentBodyPart
- EAIGateEventFlags
- EAIGateSignalFlags
- EAIHitBodyPart
- EAIHitDirection
- EAIHitIntensity
- EAIHitSource
- EAILastHitReactionPlayed
- EAIPlayerSquadOrder
- EAIRole
- EAIShootingPatternRange
- EAISquadAction
- EAISquadChoiceAlgorithm
- EAISquadRing
- EAISquadTactic
- EAISquadVerb
- EAITargetType
- EAIThreatCalculationType
- EAITicketStatus
- EActionContext
- EActionInactivityReson
- EActionType
- EActionsSequencerMode
- EActivationState
- EAimAssistLevel
- EAllowedTo
- EAnimationBufferDataAvailable
- EAnimationType
- EAppliedTriangulationHackSpeed
- EAreaLightShape
- EArgumentType
- EAxisType
- EBOOL
- EBarkList
- EBeamStyle
- EBinkOperationType
- EBreachOrigin
- EBroadcasteingType
- ECLSForcedState
- ECallbackExpressionActions
- ECameraDirectionFunctionalTestsUtil
- ECarryState
- ECartOperationResult
- ECentaurShieldState
- EChargesAmount
- EChargesItem
- EColorChannel
- EColorMappingFunction
- EColorPrimary
- ECompanionDistancePreset
- ECompanionPositionPreset
- ECompareOp
- EComparisonOperator
- EComparisonType
- EComponentOperation
- EComputerAnimationState
- EComputerMenuType
- EConclusionQuestState
- ECookingPlatform
- ECooldownGameControllerMode
- ECooldownIndicatorState
- ECoverSpecialAction
- ECraftingIconPositioning
- ECubeSourceTextureType
- ECustomCameraTarget
- ECustomFilterDPadNavigationOption
- ECustomMaterialParam
- EDPadSlot
- EDeathType
- EDebuggerColor
- EDecalRenderMode
- EDepthCollisionEffect
- EDeviceChallengeAttribute
- EDeviceChallengeSkill
- EDeviceDurabilityState
- EDeviceDurabilityType
- EDeviceStatus
- EDocumentType
- EDodgeMovementInput
- EDoorOpeningType
- EDoorSkillcheckSide
- EDoorStatus
- EDoorTriggerSide
- EDoorType
- EDownedType
- EDrillMachineRewireState
- EDynamicDecalSpawnPriority
- EEasingType
- EEffectOperationType
- EEmitterGroup
- EEntityHighlightType
- EEntryColumn
- EEnvColorGroup
- EEnvManagerModifier
- EEquipmentSide
- EEquipmentState
- EExplosiveAdditionalGameEffectType
- EFastTravelDeviceType
- EFastTravelSystemInstruction
- EFastTravelTriggerType
- EFeatureFlag
- EFilterType
- EFocusClueInvestigationState
- EFocusForcedHighlightType
- EFocusOutlineType
- EForcedElevatorArrowsState
- EFrameState
- EFreeVectorAxes
- EGOGMenuState
- EGameSessionDataType
- EGameplayChallengeLevel
- EGameplayRole
- EGenericNotificationPriority
- EGlitchState
- EGravityType
- EGrenadeType
- EHandEquipSlot
- EHitReactionMode
- EHitReactionZone
- EHitShapeType
- EHotkeyRequestType
- EHudAvatarMode
- EHudPhoneFunction
- EHudPhoneVisibility
- EIndustrialArmAnimations
- EInitReactionAnim
- EInkAnimationPlaybackOption
- EInputAction
- EInputCustomKey
- EInputKey
- EInventoryComboBoxMode
- EInventoryDataStatDisplayType
- EItemOperationType
- EJuryrigTrapState
- EKnockdownStates
- ELastUsed
- ELaunchMode
- ELauncherActionType
- ELayoutType
- ELightSequenceStage
- ELightShadowCastingMode
- ELightShadowSoftnessMode
- ELightState
- ELightSwitchRandomizerType
- ELightType
- ELightUnit
- ELinkType
- ELogType
- ELogicOperator
- EMagazineAmmoState
- EMalfunctioningType
- EMappinDisplayMode
- EMappinVisualState
- EMaterialModifier
- EMaterialPriority
- EMaterialShaderTarget
- EMaterialShadingRateMode
- EMaterialVertexFactory
- EMathOperationType
- EMathOperator
- EMeasurementSystem
- EMeasurementUnit
- EMeleeAttackType
- EMeleeAttacks
- EMenuType
- EMeshParticleOrientationMode
- EMeshShadowImportanceBias
- EMeshStreamType
- EMeshVertexType
- EMissileRainPhase
- EMoveAssistLevel
- EMovementDirection
- ENPCPhaseState
- ENPCTelemetryData
- ENcartDistricts
- ENcartStations
- ENetworkRelation
- ENeutralizeType
- ENoiseType
- EOperationClassType
- EOutlineType
- EParticleEventSpawnObject
- EParticleEventType
- EPaymentSchedule
- EPermissionSource
- EPersonalLinkConnectionStatus
- EPersonalLinkSlotSide
- EPingType
- EPlayerMovementDirection
- EPlaystyle
- EPlaystyleType
- EPreventionDebugProcessReason
- EPreventionHackLoopState
- EPreventionHeatStage
- EPreventionSystemInstruction
- EPriority
- EProgressBarContext
- EProgressBarState
- EProgressBarType
- EQuestFilterType
- ERadialMode
- ERadioStationList
- EReactLogSource
- EReactionValue
- ERenderDynamicDecalAtlas
- ERenderDynamicDecalProjection
- ERenderMaterialType
- ERenderMeshStreams
- ERenderObjectType
- ERenderProxyType
- ERenderingMode
- ERenderingPlane
- ERentStatus
- EReprimandInstructions
- ERevealDurationType
- ERevealPlayerType
- ERevealState
- ESSAOQualityLevel
- ESaveFormat
- EScreenRatio
- ESecurityAccessLevel
- ESecurityAreaType
- ESecurityGateEntranceType
- ESecurityGateResponseType
- ESecurityGateScannerIssueType
- ESecurityGateStatus
- ESecurityNotificationType
- ESecuritySystemState
- ESecurityTurretStatus
- ESecurityTurretType
- ESenseLogSource
- ESensorDeviceStates
- ESensorDeviceWakeState
- EShouldChangeAttitude
- ESmartBulletPhase
- ESmartHousePreset
- ESoundStatusEffects
- ESpaceFillMode
- EStarState
- EStatusEffectBehaviorType
- EStatusEffects
- ESurveillanceCameraState
- ESurveillanceCameraStatus
- ESwitchAction
- ESystemNotificationTypes
- ESystems
- ETVChannel
- ETakedownActionType
- ETakedownBossName
- ETargetManagerAnimGraphState
- ETauntType
- ETelemetryData
- ETextureAddressing
- ETextureAnimationMode
- ETextureComparisonFunction
- ETextureCompression
- ETextureFilteringMag
- ETextureFilteringMin
- ETextureFilteringMip
- ETextureRawFormat
- ETimeOfYearSeason
- EToggleActivationTypeComputer
- EToggleOperationType
- ETooltipsStyle
- ETransformAnimationOperationType
- ETransitionMode
- ETransitionType
- ETrap
- ETrapEffects
- ETriggerOperationType
- ETweakAINodeType
- EUIActionState
- EUIStealthIconType
- EUploadProgramState
- EVarDBMode
- EVehicleBrandState
- EVehicleOfferState
- EVehicleSpawnBlockSide
- EVendorMode
- EViabilityDecision
- EVirtualSystem
- EVisionBlockerType
- EWeaponNamesList
- EWidgetPlacementType
- EWidgetState
- EWindowBlindersStates
- EWorkspotOperationType
- EWorldMapView
- EWoundedBodyPart
- EntityNotificationType
- EquipmentManipulationAction
- EquipmentManipulationRequestSlot
- EquipmentManipulationRequestType
- EquipmentPriority
- EstatusEffectsState
- ExpansionErrorType
- ExpansionPopupType
- ExpansionStatus
- ExplosiveTriggerDeviceLaserState
- ExtraEffect
- FTEntityRequirementsFlag
- FTNpcMountingState
- Ft_Result
- Ft_TakedownStage
- Ft_TakedownType
- FunctionalTestsResultCode
- GIGIOverrideType
- GameplayTier
- GenericMessageNotificationResult
- GenericMessageNotificationType
- GenericNotificationType
- GogPopupScreenType
- GpuApieBufferUsageType
- GpuWrapApiBufferGroup
- GpuWrapApiVertexPackingEStreamType
- GpuWrapApiVertexPackingePackingType
- GpuWrapApiVertexPackingePackingUsage
- GpuWrapApieBufferChunkCategory
- GpuWrapApieIndexBufferChunkType
- GpuWrapApieTextureFormat
- GpuWrapApieTextureGroup
- GpuWrapApieTextureType
- GrenadeDamageType
- HUDActorStatus
- HUDActorType
- HUDContext
- HUDState
- HighlightContext
- HighlightMode
- HitShape_Type
- HoverStatus
- HubMenuCharacterItems
- HubMenuCraftingItems
- HubMenuDatabaseItems
- HubMenuInventoryItems
- HubMenuItems
- HubVendorMenuItems
- IMaterialDataProviderDescEParameterType
- InGameConfigChangeReason
- InGameConfigNotificationType
- InGameConfigUserSettingsLoadStatus
- InGameConfigUserSettingsSaveStatus
- InGameConfigVarType
- InGameConfigVarUpdatePolicy
- InnerBunkerCoreStage
- InnerBunkerCoreStatus
- InstanceState
- IntercomStatus
- InventoryModes
- InventoryPaperdollZoomArea
- InventoryTooltipDisplayContext
- ItemAdditionalInfoType
- ItemDisplayNotificationMessage
- ItemDisplayType
- ItemFilterCategory
- ItemFilterType
- ItemLabelType
- ItemModeGridSize
- ItemSortMode
- ItemViewModes
- JournalNotificationMode
- LadderCameraParams
- LandingType
- LaserTargettingState
- LibTreeEParameterType
- LifetimeStatus
- MechanicalScanType
- MessageHash
- MessageViewType
- MessengerContactType
- MinigameActionType
- ModuleState
- MorphTargetsDiffTextureSize
- MorphTargetsFaceRegion
- MountType
- MuramasaOption
- NavGenAgentSize
- NavGenNavmeshImpact
- NavGenSamplingDensity
- NewPeksActiveScreen
- NewPerkCellAnimationType
- NewPerkTabsArrowDirection
- NewPerksCyberwareDetailsMenu
- NewPerksWireState
- ObjectToCheck
- OpeningGateScreenState
- OutcomeMessage
- PSODescBlendModeFactor
- PSODescBlendModeOp
- PSODescBlendModeWriteMask
- PSODescDepthStencilModeComparisonMode
- PSODescDepthStencilModeStencilOpMode
- PSODescPrimitiveTopologyType
- PSODescRasterizerModeCullMode
- PSODescRasterizerModeFrontFaceWinding
- PSODescRasterizerModeOffsetMode
- PackageStatus
- PaperdollPositionAnimation
- PauseMenuAction
- PaymentStatus
- PerkMenuAttribute
- PhoneDialerTabs
- PhoneScreenType
- PlayerChangeCameraAndLeaveVehiclePhase
- PlayerCombatControllerRefreshPolicyEnum
- PlayerCombatState
- PlayerVisionModeControllerRefreshPolicyEnum
- PocketRadioRestrictions
- ProgramEffect
- ProgramType
- QuantityPickerActionType
- QuestListItemType
- QuestListSortType
- QuickSlotActionType
- QuickSlotItemType
- RadialHubMenuElement
- RarityItemType
- ReactionZones_Humanoid_Side
- RenderDecalNormalsBlendingMode
- RenderDecalOrderPriority
- RenderSceneLayer
- RequestType
- RipperdocFilter
- RipperdocHoverState
- RipperdocModes
- RoboticArmStateType
- SAnimationBufferBitwiseCompression
- SAnimationBufferBitwiseCompressionPreset
- SAnimationBufferDataCompressionMethod
- SAnimationBufferOrientationCompressionMethod
- SAnimationBufferStreamingOption
- Sample_Replicated_Enum
- ScannerDataType
- ScannerDetailTab
- ScannerNetworkState
- ScannerObjectType
- ScreenDisplayContext
- SecurityEventScopeSettings
- ServerState
- SettingsType
- SignShape
- SignType
- SignalType
- SlotType
- StaticShaderInputLayout
- TakeOverControlSystemInputHintSortPriority
- TestCasePhase
- ThrowType
- Tier2WalkType
- TrafficGenDynamicImpact
- TrafficGenMeshImpact
- TransferSaveAction
- TransferSaveState
- TransmogSlots
- TweakWeaponPose
- UIGameContext
- UIInGameNotificationType
- UIInventoryItemWeaponBarsType
- UIItemCategory
- UIMenuNotificationType
- UIObjectiveEntryType
- UpdateBucketEnum
- VehicleQuestEngineLockState
- VehicleVisualCustomizationType
- VehicleVisualCustomizationWidgetCarPart
- VendorConfirmationPopupType
- VendorSellJunkActionType
- VisualState
- WeaponBarType
- WeaponBarTypeGroup
- WeaponPartType
- WeaponType
- WorkspotConditionOperators
- WorkspotWeaponConditionEnum
- WorldMapTooltipType
- ZoneRelativeToVehicle
- hitFlag
- operationsMode