class
AISafeAreaManager
- 0 properties
- 1 function
Extends AIISafeAreaManager game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
bool IsPointInSafeArea(Vector4 point)RTTIre.Hooks.Place( "AISafeAreaManager", "IsPointInSafeArea", (AISafeAreaManager_IsPointInSafeArea x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AISafeAreaManager_IsPointInSafeArea( AISafeAreaManager self, Vector4 point );