class
BakcpackImmediateNotificationListener
- 1 property
- 2 functions
Extends ImmediateNotificationListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
backpackInstance | WeakHandle<game.ui.BackpackMainGameController> | 0x0 | scripted |
Functions
void SetBackpackInstance(WeakHandle<game.ui.BackpackMainGameController> instance)RTTIre.Hooks.PlaceVoid( "BakcpackImmediateNotificationListener", "SetBackpackInstance;BackpackMainGameController", (BakcpackImmediateNotificationListener_SetBackpackInstance x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BakcpackImmediateNotificationListener_SetBackpackInstance( BakcpackImmediateNotificationListener self, WeakHandle<game.ui.BackpackMainGameController> instance );void Notify(int message, ulong id, WeakHandle<IScriptable>? data)overrideRTTIre.Hooks.PlaceVoid( "BakcpackImmediateNotificationListener", "Notify;Int32Uint64IScriptable", (BakcpackImmediateNotificationListener_Notify x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BakcpackImmediateNotificationListener_Notify( BakcpackImmediateNotificationListener self, int message, ulong id, WeakHandle<IScriptable>? data );