BeingTargetByLaserSightUpdateEvent class
BeingTargetByLaserSightUpdateEvent
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
weapon | WeakHandle<game.weapon.Object> | scripted |
state | LaserTargettingState | scripted |
Functions
None.
BeingTargetByLaserSightUpdateEvent
Base: red.Event
None.
| Property | Type | |
|---|---|---|
weapon | WeakHandle<game.weapon.Object> | scripted |
state | LaserTargettingState | scripted |
None.