BlackICE Scripting

class

BenchmarkResultsGameController

  • 10 properties
  • 13 functions

Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
exitButtonink.WidgetReference0x0 scripted
settingButtonink.WidgetReference0x18 scripted
leftEntriesListContainerink.CompoundWidgetReference0x30 scripted
rightEntriesListContainerink.CompoundWidgetReference0x48 scripted
lineEntryNameCName0x60 scripted
highlightLineEntryNameCName0x68 scripted
sectionEntryNameCName0x70 scripted
benchmarkSummaryworld.BenchmarkSummary?0x78 scripted
exitRequestTokenink.GameNotificationToken?0x88 scripted
settingsAcivebool0x98 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnShowExitPrompt(ink.PointerEvent e) RTTI
  • bool OnCloseBenchmarkResults(ink.GameNotificationData data) RTTI
  • bool OnBnechmarkShowSettings(ink.PointerEvent e) RTTI
  • bool OnOnBnechmarkHideSettings(OnBnechmarkHideSettings evt) RTTI
  • bool OnSetUserData(IScriptable data) RTTI
  • bool OnGlobalRelease(ink.PointerEvent e) RTTI
  • void ShowExitPrompt() RTTI
  • void SpawnSummaryLine(CName entryName, EEntryColumn column, string label, string value) RTTI
  • void OnLineSpawned(ink.Widget widget, IScriptable userData) RTTI
  • void DisplayBenchmarkSummary() RTTI
  • string GetWindowModeLocKey(byte windowMode) RTTI
  • string GetRayTracedLightingQualityLocKey(int RTLightQuality) RTTI