BlackICE Scripting

CMesh class

CMesh

Inheritance

Base: res.StreamedResource

Derived

CPhysicsDecorationResource, MergedMesh

Properties

PropertyType
parametersmesh.MeshParameter?[]
boundingBoxBox
surfaceAreaPerAxisVector3
materialEntriesCMeshMaterialEntry[]
externalMaterialsbyte[]
localMaterialInstancesCMaterialInstance?[]
localMaterialBuffermesh.MeshMaterialBuffer
preloadExternalMaterialsbyte[]
preloadLocalMaterialInstancesIMaterial?[]
inplaceResourcesbyte[]
appearancesmesh.MeshAppearance?[]
objectTypeERenderObjectType
renderResourceBlobIRenderResourceBlob?
lodLevelInfofloat[]
floatTrackNamesCName[]
boneNamesCName[]
boneRigMatricesMatrix[]
boneVertexEpsilonsfloat[]
lodBoneMaskbyte[]
constrainAutoHideDistanceToTerrainHeightMapbool
forceLoadAllAppearancesbool
castGlobalShadowsCachedInCookbool
castLocalShadowsCachedInCookbool
useRayTracingShadowLODBiasbool
castsRayTracedShadowsFromOriginalGeometrybool
isShadowMeshbool
isPlayerShadowMeshbool

Functions

None.