class
CasinoTableSlotLogicController
- 4 properties
- 6 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
state | CasinoTableState | 0x0 | scripted |
betData | BetData | 0x4 | scripted |
spawnRequest | WeakHandle<ink.AsyncSpawnRequest> | 0x10 | scripted |
page | WeakHandle<ink.Widget> | 0x20 | scripted |
Functions
void InitState()RTTIre.Hooks.PlaceVoid( "CasinoTableSlotLogicController", "InitState;", (CasinoTableSlotLogicController_InitState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableSlotLogicController_InitState( CasinoTableSlotLogicController self );void GotoState(CasinoTableState state, BetData betData)RTTIre.Hooks.PlaceVoid( "CasinoTableSlotLogicController", "GotoState;CasinoTableStateBetData", (CasinoTableSlotLogicController_GotoState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableSlotLogicController_GotoState( CasinoTableSlotLogicController self, CasinoTableState state, BetData betData );void PlaceBet()RTTIre.Hooks.PlaceVoid( "CasinoTableSlotLogicController", "PlaceBet;", (CasinoTableSlotLogicController_PlaceBet x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableSlotLogicController_PlaceBet( CasinoTableSlotLogicController self );void UpdateChipsAmount(uint chipsAmount)RTTIre.Hooks.PlaceVoid( "CasinoTableSlotLogicController", "UpdateChipsAmount;Uint32", (CasinoTableSlotLogicController_UpdateChipsAmount x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableSlotLogicController_UpdateChipsAmount( CasinoTableSlotLogicController self, uint chipsAmount );void GotoStateInternal(CasinoTableState state, bool? force)RTTIre.Hooks.PlaceVoid( "CasinoTableSlotLogicController", "GotoStateInternal;CasinoTableStateBool", (CasinoTableSlotLogicController_GotoStateInternal x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableSlotLogicController_GotoStateInternal( CasinoTableSlotLogicController self, CasinoTableState state, bool? force );bool OnStateChanged(ink.Widget widget, IScriptable userData)RTTIre.Hooks.Place( "CasinoTableSlotLogicController", "OnStateChanged", (CasinoTableSlotLogicController_OnStateChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CasinoTableSlotLogicController_OnStateChanged( CasinoTableSlotLogicController self, ink.Widget? widget, IScriptable? userData );