class
ChangeUpperBodyState
- 1 property
- 1 function
Extends ChangeUpperBodyStateAbstract AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
newState | game.data.NPCUpperBodyState | 0x0 | scripted |
Functions
game.data.NPCUpperBodyState GetDesiredUpperBodyState(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "ChangeUpperBodyState", "GetDesiredUpperBodyState;ScriptExecutionContext", (ChangeUpperBodyState_GetDesiredUpperBodyState x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.NPCUpperBodyState>(); } ); [Msgpack.Gen] public readonly partial record struct ChangeUpperBodyState_GetDesiredUpperBodyState( ChangeUpperBodyState self, AIbehaviorScriptExecutionContext context );