class
CharacterCreationAttributeData
- 9 properties
- 3 functions
Extends IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
label | string | 0x0 | scripted |
desc | string | 0x20 | scripted |
value | int | 0x40 | scripted |
attribute | game.data.StatType | 0x44 | scripted |
icon | CName | 0x48 | scripted |
maxValue | int | 0x50 | scripted |
minValue | int | 0x54 | scripted |
maxed | bool | 0x58 | scripted |
atMinimum | bool | 0x59 | scripted |
Functions
void SetValue(int val)RTTIre.Hooks.PlaceVoid( "CharacterCreationAttributeData", "SetValue;Int32", (CharacterCreationAttributeData_SetValue x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CharacterCreationAttributeData_SetValue( CharacterCreationAttributeData self, int val );void SetMaxed(bool val)RTTIre.Hooks.PlaceVoid( "CharacterCreationAttributeData", "SetMaxed;Bool", (CharacterCreationAttributeData_SetMaxed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CharacterCreationAttributeData_SetMaxed( CharacterCreationAttributeData self, bool val );void SetAtMinimum(bool val)RTTIre.Hooks.PlaceVoid( "CharacterCreationAttributeData", "SetAtMinimum;Bool", (CharacterCreationAttributeData_SetAtMinimum x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CharacterCreationAttributeData_SetAtMinimum( CharacterCreationAttributeData self, bool val );