CheckEquippedWeapon class
CheckEquippedWeapon
Inheritance
Base: AIItemHandlingCondition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
slotID | AIArgumentMapping? | scripted |
itemID | AIArgumentMapping? | scripted |
slotIDName | TDBID | scripted |
itemIDName | TDBID | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIAIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTI