CheckEquippedWeaponType class
CheckEquippedWeaponType
Inheritance
Base: AIItemHandlingCondition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
weaponTypeToCheck | CName | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIAIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTI