class
CheckPathToCombatTarget
- 1 property
- 1 function
Extends AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
path | world.NavigationScriptPath? | 0x0 | scripted |
Functions
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "CheckPathToCombatTarget", "Check;ScriptExecutionContext", (CheckPathToCombatTarget_Check x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorConditionOutcomes>(); } ); [Msgpack.Gen] public readonly partial record struct CheckPathToCombatTarget_Check( CheckPathToCombatTarget self, AIbehaviorScriptExecutionContext context );