class
CheckReaction
- 1 property
- 1 function
Extends AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
reactionToCompare | game.data.Output | 0x0 | scripted |
Functions
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "CheckReaction", "Check;ScriptExecutionContext", (CheckReaction_Check x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorConditionOutcomes>(); } ); [Msgpack.Gen] public readonly partial record struct CheckReaction_Check( CheckReaction self, AIbehaviorScriptExecutionContext context );