class
CombatRestrictMovementAreaAllDeadCondition
- 0 properties
- 1 function
Extends AICombatGuardAreaScriptCondition AIICombatGuardAreaCondition IScriptable ISerializable
Properties
None.
Functions
bool IsFulfilled(ScriptGameInstance game, ent.EntityID entityId, AIScriptGuardArea area, bool entityEntered)overrideRTTIre.Hooks.Place( "CombatRestrictMovementAreaAllDeadCondition", "IsFulfilled;GameInstanceEntityIDRestrictMovementAreaBool", (CombatRestrictMovementAreaAllDeadCondition_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CombatRestrictMovementAreaAllDeadCondition_IsFulfilled( CombatRestrictMovementAreaAllDeadCondition self, ScriptGameInstance game, ent.EntityID entityId, AIScriptGuardArea area, bool entityEntered );