class
CrosshairLogicController_RasetsuHipFire
- 9 properties
- 2 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
offsetLeftRight | float | 0x0 | scripted |
latchVertical | float | 0x4 | scripted |
topPart | ink.WidgetReference | 0x8 | scripted |
bottomPart | ink.WidgetReference | 0x20 | scripted |
horiPart | ink.WidgetReference | 0x38 | scripted |
vertPart | ink.WidgetReference | 0x50 | scripted |
leftPart | ink.WidgetReference | 0x68 | scripted |
rightPart | ink.WidgetReference | 0x80 | scripted |
targetColorChange | ink.WidgetReference | 0x98 | scripted |
Functions
void ApplyBulletSpread(Vector2 spread)RTTIre.Hooks.PlaceVoid( "CrosshairLogicController_RasetsuHipFire", "ApplyBulletSpread;Vector2", (CrosshairLogicController_RasetsuHipFire_ApplyBulletSpread x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CrosshairLogicController_RasetsuHipFire_ApplyBulletSpread( CrosshairLogicController_RasetsuHipFire self, Vector2 spread );void ApplyCrosshairGUIState(CName state, ent.Entity aimedAtEntity)RTTIre.Hooks.PlaceVoid( "CrosshairLogicController_RasetsuHipFire", "ApplyCrosshairGUIState;CNameEntity", (CrosshairLogicController_RasetsuHipFire_ApplyCrosshairGUIState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CrosshairLogicController_RasetsuHipFire_ApplyCrosshairGUIState( CrosshairLogicController_RasetsuHipFire self, CName state, ent.Entity? aimedAtEntity );