CustomAnimationsGameController class
CustomAnimationsGameController
Inheritance
Base: game.ui.WidgetGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
customAnimations | WidgetAnimationManager? | scripted |
onSpawnAnimations | CName[] | scripted |
defaultLibraryItemName | CName | scripted |
defaultLibraryItemAnchor | ink.EAnchor | scripted |
spawnedLibrararyItem | WeakHandle<ink.Widget> | scripted |
curentLibraryItemName | CName | scripted |
currentLibraryItemAnchor | ink.EAnchor | scripted |
root | WeakHandle<ink.CompoundWidget> | scripted |
isInitialized | bool | scripted |
ownerID | ent.EntityID | scripted |
Functions
bool OnInitialize()RTTIbool OnCustomUIAnimationEvent(CustomUIAnimationEvent evt)RTTIvoid InitalizeAnimationsData()RTTIvoid PlayAnimation(CName animationName, EInkAnimationPlaybackOption playbackOption)RTTIvoid PlayOnSpawnAnimations()RTTIbool ResolveLibraryItemSpawn(CName itemName, ink.EAnchor anchor, bool? async, bool? forceRespawnLibraryItem)RTTIbool OnInitialSpawnLibrararyItem(ink.Widget widget, IScriptable userData)RTTI