class
CyberwareSlot
- 3 properties
- 4 functions
Extends BaseButtonView ink.DiscreteNavigationController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
IconImageRef | ink.ImageWidgetReference | 0x10 | scripted |
SlotEquipArea | game.data.EquipmentArea | 0x28 | scripted |
NumSlots | int | 0x2C | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "CyberwareSlot", "OnInitialize", (CyberwareSlot_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareSlot_OnInitialize( CyberwareSlot self );void Setup(game.data.EquipmentArea equipArea, int numSlots)RTTIre.Hooks.PlaceVoid( "CyberwareSlot", "Setup;gamedataEquipmentAreaInt32", (CyberwareSlot_Setup x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareSlot_Setup( CyberwareSlot self, game.data.EquipmentArea equipArea, int numSlots );game.data.EquipmentArea GetEquipmentArea()RTTIre.Hooks.Place( "CyberwareSlot", "GetEquipmentArea;", (CyberwareSlot_GetEquipmentArea x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.EquipmentArea>(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareSlot_GetEquipmentArea( CyberwareSlot self );int GetNumSlots()RTTIre.Hooks.Place( "CyberwareSlot", "GetNumSlots;", (CyberwareSlot_GetNumSlots x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct CyberwareSlot_GetNumSlots( CyberwareSlot self );