class
DamageTypeIndicator
- 2 properties
- 1 function
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
DamageIconRef | ink.ImageWidgetReference | 0x0 | scripted |
DamageTypeLabelRef | ink.TextWidgetReference | 0x18 | scripted |
Functions
void Setup(game.data.DamageType damageType)RTTIre.Hooks.PlaceVoid( "DamageTypeIndicator", "Setup;gamedataDamageType", (DamageTypeIndicator_Setup x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DamageTypeIndicator_Setup( DamageTypeIndicator self, game.data.DamageType damageType );