class
EntityHealthStatListener
- 1 property
- 2 functions
Extends game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
healthbar | WeakHandle<EntityHealthBarGameController> | 0x0 | scripted |
Functions
void BindHealthbar(EntityHealthBarGameController bar)RTTIre.Hooks.PlaceVoid( "EntityHealthStatListener", "BindHealthbar;EntityHealthBarGameController", (EntityHealthStatListener_BindHealthbar x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EntityHealthStatListener_BindHealthbar( EntityHealthStatListener self, EntityHealthBarGameController? bar );void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIre.Hooks.PlaceVoid( "EntityHealthStatListener", "OnStatPoolValueChanged;FloatFloatFloat", (EntityHealthStatListener_OnStatPoolValueChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EntityHealthStatListener_OnStatPoolValueChanged( EntityHealthStatListener self, float oldValue, float newValue, float percToPoints );