class
EquipPrimaryWeaponCommandDelegate
- 2 properties
- 2 functions
Extends AIbehaviorScriptBehaviorDelegate AIbehaviorBehaviorDelegate AIbehaviorBehaviorBlackboard IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
command | WeakHandle<AISwitchToPrimaryWeaponCommand> | 0x0 | scripted |
unEquip | bool | 0x10 | scripted |
Functions
bool DoSetupCommand()RTTIre.Hooks.Place( "EquipPrimaryWeaponCommandDelegate", "DoSetupCommand;", (EquipPrimaryWeaponCommandDelegate_DoSetupCommand x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EquipPrimaryWeaponCommandDelegate_DoSetupCommand( EquipPrimaryWeaponCommandDelegate self );bool DoEndCommand()RTTIre.Hooks.Place( "EquipPrimaryWeaponCommandDelegate", "DoEndCommand;", (EquipPrimaryWeaponCommandDelegate_DoEndCommand x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EquipPrimaryWeaponCommandDelegate_DoEndCommand( EquipPrimaryWeaponCommandDelegate self );