class
EquipSecondaryWeaponCommandDelegate
- 2 properties
- 2 functions
Extends AIbehaviorScriptBehaviorDelegate AIbehaviorBehaviorDelegate AIbehaviorBehaviorBlackboard IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
command | WeakHandle<AISwitchToSecondaryWeaponCommand> | 0x0 | scripted |
unEquip | bool | 0x10 | scripted |
Functions
bool DoSetupCommand()RTTIre.Hooks.Place( "EquipSecondaryWeaponCommandDelegate", "DoSetupCommand;", (EquipSecondaryWeaponCommandDelegate_DoSetupCommand x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EquipSecondaryWeaponCommandDelegate_DoSetupCommand( EquipSecondaryWeaponCommandDelegate self );bool DoEndCommand()RTTIre.Hooks.Place( "EquipSecondaryWeaponCommandDelegate", "DoEndCommand;", (EquipSecondaryWeaponCommandDelegate_DoEndCommand x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EquipSecondaryWeaponCommandDelegate_DoEndCommand( EquipSecondaryWeaponCommandDelegate self );