BlackICE Scripting

class

FocusForcedHighlightData

  • 11 properties
  • 6 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
sourceIDent.EntityID0x0 scripted
sourceNameCName0x8 scripted
highlightTypeEFocusForcedHighlightType0x10 scripted
outlineTypeEFocusOutlineType0x14 scripted
priorityEPriority0x18 scripted
inTransitionTimefloat0x1C scripted
outTransitionTimefloat0x20 scripted
hudDataHighlightInstance?0x28 scripted
isRevealedbool0x38 scripted
isSavablebool0x39 scripted
patternTypegame.VisionModePatternType0x3A scripted

Functions

  • bool IsValid() RTTI
  • void InitializeWithHudInstruction(HighlightInstance data) RTTI
  • int GetFillColorIndex() RTTI
  • int GetOutlineColorIndex() RTTI
  • game.VisionAppearance GetVisionApperance() RTTI
  • game.VisionAppearance GetBlackwallVisionApperance() RTTI