class
GameObjectListener
- 2 properties
- 4 functions
Extends IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
prereqOwner | game.PrereqState? | 0x0 | scripted |
e3HackBlock | bool | 0x10 | scripted |
Functions
bool RegisterOwner(game.PrereqState owner)RTTIre.Hooks.Place( "GameObjectListener", "RegisterOwner;PrereqState", (GameObjectListener_RegisterOwner x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GameObjectListener_RegisterOwner( GameObjectListener self, game.PrereqState? owner );void ModifyOwner(game.PrereqState owner)RTTIre.Hooks.PlaceVoid( "GameObjectListener", "ModifyOwner;PrereqState", (GameObjectListener_ModifyOwner x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GameObjectListener_ModifyOwner( GameObjectListener self, game.PrereqState? owner );void OnRevealAccessPoint(bool shouldReveal)RTTIre.Hooks.PlaceVoid( "GameObjectListener", "OnRevealAccessPoint;Bool", (GameObjectListener_OnRevealAccessPoint x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GameObjectListener_OnRevealAccessPoint( GameObjectListener self, bool shouldReveal );void OnStatusEffectTrigger(bool shouldTrigger)RTTIre.Hooks.PlaceVoid( "GameObjectListener", "OnStatusEffectTrigger;Bool", (GameObjectListener_OnStatusEffectTrigger x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GameObjectListener_OnStatusEffectTrigger( GameObjectListener self, bool shouldTrigger );