class
HackingMinigameDef
- 12 properties
- 1 function
Extends game.bb.ScriptDefinition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
DeviceID | game.bb.ScriptID_EntityID | 0x0 | scripted |
MinigameDefaults | game.bb.ScriptID_Variant | 0x10 | scripted |
NextMinigameData | game.bb.ScriptID_Variant | 0x20 | scripted |
SkipSummaryScreen | game.bb.ScriptID_Bool | 0x30 | scripted |
PlayerPrograms | game.bb.ScriptID_Variant | 0x40 | scripted |
ActivePrograms | game.bb.ScriptID_Variant | 0x50 | scripted |
ActiveTraps | game.bb.ScriptID_Variant | 0x60 | scripted |
State | game.bb.ScriptID_Int32 | 0x70 | scripted |
TimerLeftPercent | game.bb.ScriptID_Float | 0x80 | scripted |
Entity | game.bb.ScriptID_Variant | 0x90 | scripted |
IsJournalTarget | game.bb.ScriptID_Bool | 0xA0 | scripted |
LastPlayerHackPosition | game.bb.ScriptID_Vector4 | 0xB0 | scripted |
Functions
bool AutoCreateInSystem()RTTIre.Hooks.Place( "HackingMinigameDef", "AutoCreateInSystem;", (HackingMinigameDef_AutoCreateInSystem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HackingMinigameDef_AutoCreateInSystem( HackingMinigameDef self );