class
HealthCollisionLogic
- 0 properties
- 1 function
Extends BonusCollisionLogic game.ui.SideScrollerMiniGameCollisionLogic ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
None.
Functions
void ChangeGameState(game.ui.RoachRaceGameState gameState)overrideRTTIre.Hooks.PlaceVoid( "HealthCollisionLogic", "ChangeGameState;RoachRaceGameState", (HealthCollisionLogic_ChangeGameState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HealthCollisionLogic_ChangeGameState( HealthCollisionLogic self, game.ui.RoachRaceGameState? gameState );