class
HitData_Base
- 3 properties
- 1 function
- 1 derived class
Extends game.HitShapeUserData IScriptable ISerializable
Derived
Properties
| Property | Type | Offset | |
|---|---|---|---|
hitShapeTag | CName | 0x0 | scripted |
bodyPartStatPoolName | CName | 0x8 | scripted |
hitShapeType | HitShape_Type | 0x10 | scripted |
Functions
bool IsWeakspot()RTTIre.Hooks.Place( "HitData_Base", "IsWeakspot;", (HitData_Base_IsWeakspot x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HitData_Base_IsWeakspot( HitData_Base self );