HudPhoneMessageController class
HudPhoneMessageController
Inheritance
Base: HUDPhoneElement
Derived
None.
Properties
| Property | Type | |
|---|---|---|
MessageText | ink.TextWidgetReference | scripted |
MessageAnim | ink.anim.Proxy? | scripted |
ShowingAnimationName | CName | scripted |
HidingAnimationName | CName | scripted |
VisibleAnimationName | CName | scripted |
MessageMaxLength | int | scripted |
MessageTopper | string | scripted |
Paused | bool | scripted |
CurrentMessage | WeakHandle<game.JournalPhoneMessage> | scripted |
Queue | WeakHandle<game.JournalPhoneMessage>[] | scripted |
Functions
int GetNumElementsInQueue()RTTIvoid ClearQueue()RTTIvoid Enqueue(WeakHandle<game.JournalPhoneMessage> element)RTTIvoid Dequeue()RTTIvoid ShowMessage(WeakHandle<game.JournalPhoneMessage> messageToShow)RTTIbool OnStateChanged(WeakHandle<ink.Widget> widget, CName oldState, CName newState)overrideRTTIvoid CheckIfReadyToDequeue()RTTIvoid OnDequeue(WeakHandle<game.JournalPhoneMessage> message)RTTIvoid StopAllAnimations()RTTIbool OnAnimationFinished(ink.anim.Proxy anim)RTTIvoid Dismiss()RTTIvoid Pause()RTTIvoid Unpause()RTTIWeakHandle<game.JournalPhoneMessage> GetCurrentMessage()RTTI