class
IdleActionsCondition
- 0 properties
- 2 functions
Extends AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
None.
Functions
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "IdleActionsCondition", "Check;ScriptExecutionContext", (IdleActionsCondition_Check x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorConditionOutcomes>(); } ); [Msgpack.Gen] public readonly partial record struct IdleActionsCondition_Check( IdleActionsCondition self, AIbehaviorScriptExecutionContext context );string GetFriendlyName()RTTIre.Hooks.Place( "IdleActionsCondition", "GetFriendlyName;", (IdleActionsCondition_GetFriendlyName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct IdleActionsCondition_GetFriendlyName( IdleActionsCondition self );