class
InputSettingsVarListener
- 1 property
- 2 functions
Extends userSettings.VarListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ctrl | WeakHandle<game.ui.ControllerSettingsGameController> | 0x0 | scripted |
Functions
void RegisterController(game.ui.ControllerSettingsGameController ctrl)RTTIre.Hooks.PlaceVoid( "InputSettingsVarListener", "RegisterController;ControllerSettingsGameController", (InputSettingsVarListener_RegisterController x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InputSettingsVarListener_RegisterController( InputSettingsVarListener self, game.ui.ControllerSettingsGameController? ctrl );void OnVarModified(CName groupPath, CName varName, InGameConfigVarType varType, InGameConfigChangeReason reason)overrideRTTIre.Hooks.PlaceVoid( "InputSettingsVarListener", "OnVarModified", (InputSettingsVarListener_OnVarModified x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InputSettingsVarListener_OnVarModified( InputSettingsVarListener self, CName groupPath, CName varName, InGameConfigVarType varType, InGameConfigChangeReason reason );