BlackICE Scripting

class

InventoryItemDisplayEquipmentArea

  • 2 properties
  • 3 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
equipmentAreasgame.data.EquipmentArea[]0x0 scripted
numberOfSlotsint0x10 scripted

Functions

  • int GetNumberOfSlots() RTTI
  • game.data.EquipmentArea[] GetEquipmentAreas() RTTI
  • static game.data.EquipmentArea GetEquipmentAreaByName(string categoryName) staticRTTI global