BlackICE Scripting

class

InventoryItemPartDisplay

  • 4 properties
  • 5 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
PartIconImageink.ImageWidgetReference0x0 scripted
Rarityink.WidgetReference0x18 scripted
TexturePartNameCName0x30 scripted
attachmentDatagame.InventoryItemAttachments?0x38 scripted

Functions

  • void Setup(game.InventoryItemAttachments attachmentDataArg) RTTI
  • void UpdateTexture() RTTI
  • void UpdateMounted() RTTI
  • void SetRarity() RTTI
  • static CName GetCorrespondingTexturePartName(WeaponPartType weaponPartType) staticRTTI global