class
IsTargetObjectPlayer
- 1 property
- 2 functions
Extends AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
targetObject | AIArgumentMapping? | 0x0 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "IsTargetObjectPlayer", "Activate;ScriptExecutionContext", (IsTargetObjectPlayer_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IsTargetObjectPlayer_Activate( IsTargetObjectPlayer self, AIbehaviorScriptExecutionContext context );AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "IsTargetObjectPlayer", "Check;ScriptExecutionContext", (IsTargetObjectPlayer_Check x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorConditionOutcomes>(); } ); [Msgpack.Gen] public readonly partial record struct IsTargetObjectPlayer_Check( IsTargetObjectPlayer self, AIbehaviorScriptExecutionContext context );