class
ItemDisplayUtils
- 0 properties
- 12 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static WeakHandle<ink.Widget> SpawnCommonSlot(ink.IWidgetController gameController, ink.Widget parent, CName slotName)staticRTTI globalstatic WeakHandle<ink.Widget> SpawnCommonSlot(ink.WidgetLogicController logicController, ink.WidgetReference parent, CName slotName)staticRTTI globalstatic WeakHandle<ink.WidgetLogicController> SpawnCommonSlotController(ink.IWidgetController gameController, ink.WidgetReference parent, CName slotName)staticRTTI globalstatic void SpawnCommonSlotAsync(ink.WidgetLogicController logicController, ink.WidgetReference parent, CName slotName, CName callBack, IScriptable userData)staticRTTI globalre.Hooks.PlaceVoid( "ItemDisplayUtils", "ItemDisplayUtils::SpawnCommonSlotAsync;inkLogicControllerinkWidgetRefCNameCNameIScriptable", (ItemDisplayUtils_SpawnCommonSlotAsync x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayUtils_SpawnCommonSlotAsync( ink.WidgetLogicController? logicController, ink.WidgetReference parent, CName slotName, CName callBack, IScriptable? userData );static void AsyncSpawnCommonSlot(ink.IWidgetController gameController, ink.Widget parent, CName slotName, CName callBack, IScriptable userData)staticRTTI globalre.Hooks.PlaceVoid( "ItemDisplayUtils", "ItemDisplayUtils::AsyncSpawnCommonSlot;inkIGameControllerinkWidgetCNameCNameIScriptable", (ItemDisplayUtils_AsyncSpawnCommonSlot x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayUtils_AsyncSpawnCommonSlot( ink.IWidgetController? gameController, ink.Widget? parent, CName slotName, CName callBack, IScriptable? userData );static WeakHandle<ink.Widget> SpawnCommonSlot(ink.IWidgetController gameController, ink.WidgetReference parent, CName slotName)staticRTTI globalstatic void AsyncSpawnCommonSlotController(ink.WidgetLogicController logicController, ink.Widget parent, CName slotName, CName callbackName, IScriptable userData)staticRTTI globalre.Hooks.PlaceVoid( "ItemDisplayUtils", "ItemDisplayUtils::AsyncSpawnCommonSlotController;inkLogicControllerinkWidgetCNameCNameIScriptable", (ItemDisplayUtils_AsyncSpawnCommonSlotController x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayUtils_AsyncSpawnCommonSlotController( ink.WidgetLogicController? logicController, ink.Widget? parent, CName slotName, CName callbackName, IScriptable? userData );static WeakHandle<ink.WidgetLogicController> SpawnCommonSlotController(ink.WidgetLogicController logicController, ink.WidgetReference parent, CName slotName)staticRTTI globalstatic WeakHandle<ink.WidgetLogicController> SpawnCommonSlotController(ink.WidgetLogicController logicController, ink.Widget parent, CName slotName)staticRTTI globalstatic void SpawnCommonSlotAsync(ink.IWidgetController gameController, ink.WidgetReference parent, CName slotName, CName callBack, IScriptable userData)staticRTTI globalre.Hooks.PlaceVoid( "ItemDisplayUtils", "ItemDisplayUtils::SpawnCommonSlotAsync;inkIGameControllerinkWidgetRefCNameCNameIScriptable", (ItemDisplayUtils_SpawnCommonSlotAsync2 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayUtils_SpawnCommonSlotAsync2( ink.IWidgetController? gameController, ink.WidgetReference parent, CName slotName, CName callBack, IScriptable? userData );static WeakHandle<ink.WidgetLogicController> SpawnCommonSlotController(ink.IWidgetController gameController, ink.Widget parent, CName slotName)staticRTTI globalstatic WeakHandle<ink.Widget> SpawnCommonSlot(ink.WidgetLogicController logicController, ink.Widget parent, CName slotName)staticRTTI global