class
ItemNotificationAction
- 1 property
- 3 functions
Extends GenericNotificationBaseAction IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
eventDispatcher | WeakHandle<world.ui.IWidgetGameController> | 0x0 | scripted |
Functions
bool Execute(IScriptable data)overrideRTTIre.Hooks.Place( "ItemNotificationAction", "Execute;IScriptable", (ItemNotificationAction_Execute x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemNotificationAction_Execute( ItemNotificationAction self, IScriptable? data );string GetLabel()overrideRTTIre.Hooks.Place( "ItemNotificationAction", "GetLabel;", (ItemNotificationAction_GetLabel x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct ItemNotificationAction_GetLabel( ItemNotificationAction self );void ShowInventory()RTTIre.Hooks.PlaceVoid( "ItemNotificationAction", "ShowInventory;", (ItemNotificationAction_ShowInventory x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemNotificationAction_ShowInventory( ItemNotificationAction self );