class
JoinTrafficInPoliceVehicle
- 2 properties
- 4 functions
Extends AIVehicleTaskAbstract AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
vehicle | WeakHandle<vehicle.BaseObject> | 0x0 | scripted |
panicDrivingCmd | AIVehiclePanicCommand? | 0x10 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "JoinTrafficInPoliceVehicle", "Activate;ScriptExecutionContext", (JoinTrafficInPoliceVehicle_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct JoinTrafficInPoliceVehicle_Activate( JoinTrafficInPoliceVehicle self, AIbehaviorScriptExecutionContext context );void SendPanicDriveCommand(AIbehaviorScriptExecutionContext context)RTTIre.Hooks.PlaceVoid( "JoinTrafficInPoliceVehicle", "SendPanicDriveCommand;ScriptExecutionContext", (JoinTrafficInPoliceVehicle_SendPanicDriveCommand x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct JoinTrafficInPoliceVehicle_SendPanicDriveCommand( JoinTrafficInPoliceVehicle self, AIbehaviorScriptExecutionContext context );AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "JoinTrafficInPoliceVehicle", "Update;ScriptExecutionContext", (JoinTrafficInPoliceVehicle_Update x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorUpdateOutcome>(); } ); [Msgpack.Gen] public readonly partial record struct JoinTrafficInPoliceVehicle_Update( JoinTrafficInPoliceVehicle self, AIbehaviorScriptExecutionContext context );void Deactivate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "JoinTrafficInPoliceVehicle", "Deactivate;ScriptExecutionContext", (JoinTrafficInPoliceVehicle_Deactivate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct JoinTrafficInPoliceVehicle_Deactivate( JoinTrafficInPoliceVehicle self, AIbehaviorScriptExecutionContext context );