class
LoadingScreenProgressBarController
- 6 properties
- 4 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
progressBarRoot | ink.WidgetReference | 0x0 | scripted |
progressBarFill | ink.WidgetReference | 0x18 | scripted |
progressSpinerRoot | ink.WidgetReference | 0x30 | scripted |
rotationAnimationProxy | ink.anim.Proxy? | 0x48 | scripted |
rotationAnimation | ink.anim.Definition? | 0x58 | scripted |
rotationInterpolator | ink.anim.RotationInterpolator? | 0x68 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "LoadingScreenProgressBarController", "OnInitialize", (LoadingScreenProgressBarController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct LoadingScreenProgressBarController_OnInitialize( LoadingScreenProgressBarController self );void SetSpinnerVisibility(bool visible)RTTIre.Hooks.PlaceVoid( "LoadingScreenProgressBarController", "SetSpinnerVisibility;Bool", (LoadingScreenProgressBarController_SetSpinnerVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoadingScreenProgressBarController_SetSpinnerVisibility( LoadingScreenProgressBarController self, bool visible );void SetProgressBarVisiblity(bool visible)RTTIre.Hooks.PlaceVoid( "LoadingScreenProgressBarController", "SetProgressBarVisiblity;Bool", (LoadingScreenProgressBarController_SetProgressBarVisiblity x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoadingScreenProgressBarController_SetProgressBarVisiblity( LoadingScreenProgressBarController self, bool visible );void SetProgress(float progress)RTTIre.Hooks.PlaceVoid( "LoadingScreenProgressBarController", "SetProgress;Float", (LoadingScreenProgressBarController_SetProgress x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoadingScreenProgressBarController_SetProgress( LoadingScreenProgressBarController self, float progress );