class
LockTakeControlAction
- 1 property
- 1 function
Extends game.ScriptableSystemRequest IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
isLocked | bool | 0x0 | scripted |
Functions
string GetFriendlyDescription()RTTIre.Hooks.Place( "LockTakeControlAction", "GetFriendlyDescription;", (LockTakeControlAction_GetFriendlyDescription x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct LockTakeControlAction_GetFriendlyDescription( LockTakeControlAction self );