MeleeResourcePoolListener class
MeleeResourcePoolListener
Inheritance
Base: game.ScriptStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
meleeCrosshair | WeakHandle<CrosshairGameController_Melee> | scripted |
Functions
void Bind(WeakHandle<CrosshairGameController_Melee> crosshair)RTTIvoid OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTI