BlackICE Scripting

class

MessengerUtils

  • 0 properties
  • 17 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • static int GetConversationHash(game.JournalManager journal, WeakHandle<game.JournalPhoneConversation> conversationEntry) staticRTTI global
  • static void SetTimestamp(out ContactData contactData, game.JournalManager journal, WeakHandle<game.JournalEntry>[] messagesReceived, WeakHandle<game.JournalPhoneConversation> conversationEntry) staticRTTI global
  • static bool HasQuestImportantMessages(game.JournalManager journal) staticRTTI global
  • static bool ContainsQuestRelatedMessage(game.JournalManager journal, int[] trackedEntriesHashList, WeakHandle<game.JournalEntry>[] messagesReceived) staticRTTI global
  • static IScriptable?[] GetMessageDataArrayForContact(game.JournalManager journal, int concactHash, bool includeUnknown, bool skipEmpty, WeakHandle<MessengerContactSyncData> activeDataSync) staticRTTI global
  • static void SetTitle(out ContactData contactData, WeakHandle<game.JournalPhoneConversation> conversationEntry) staticRTTI global
  • static int FindConversationHash(game.JournalManager journal, WeakHandle<game.JournalEntry> entry) staticRTTI global
  • static IScriptable?[] GetSimpleContactDataArray(game.JournalManager journal, bool includeUnknown, bool skipEmpty, bool includeWithNoUnread, WeakHandle<MessengerContactSyncData> activeDataSync) staticRTTI global
  • static void AddContactData(game.JournalManager journal, IScriptable[] contactDataArray, game.JournalContact contactEntry, int[] trackedEntriesHashList, bool includeUnknown, bool skipEmpty, bool includeWithNoUnread, bool includeWithNoReplies, WeakHandle<MessengerContactSyncData> activeDataSync) staticRTTI global
  • static void GetContactMessageData(out ContactData contactData, game.JournalManager journal, WeakHandle<game.JournalEntry>[] messagesReceived, WeakHandle<game.JournalEntry>[] playerReplies) staticRTTI global
  • static bool HasPhoneObjective(game.JournalManager journal) staticRTTI global
  • static int GetUnreadMessagesCount(game.JournalManager journal, WeakHandle<game.JournalContact> contactEntry) staticRTTI global
  • static IScriptable?[] GetCallableAndNonEmptyContacts(game.JournalManager journal) staticRTTI global
  • static bool HasQuestImportantCalls(game.JournalManager journal) staticRTTI global
  • static int FindContactHash(game.JournalManager journal, WeakHandle<game.JournalEntry> entry) staticRTTI global
  • static void RefreshQuestRelatedStatus(out ContactData contactData, game.JournalManager journal, WeakHandle<game.JournalEntry>[] messagesReceived) staticRTTI global