class
MoveToScavengeTarget
- 3 properties
- 3 functions
Extends AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
lastTime | float | 0x0 | scripted |
timeout | float | 0x4 | scripted |
timeoutDuration | float | 0x8 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "MoveToScavengeTarget", "Activate;ScriptExecutionContext", (MoveToScavengeTarget_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MoveToScavengeTarget_Activate( MoveToScavengeTarget self, AIbehaviorScriptExecutionContext context );AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "MoveToScavengeTarget", "Update;ScriptExecutionContext", (MoveToScavengeTarget_Update x) => { return re.Hooks.CallOriginal<re.msgpack.AIbehaviorUpdateOutcome>(); } ); [Msgpack.Gen] public readonly partial record struct MoveToScavengeTarget_Update( MoveToScavengeTarget self, AIbehaviorScriptExecutionContext context );void Deactivate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "MoveToScavengeTarget", "Deactivate;ScriptExecutionContext", (MoveToScavengeTarget_Deactivate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MoveToScavengeTarget_Deactivate( MoveToScavengeTarget self, AIbehaviorScriptExecutionContext context );