class
MultiplayerMenuGameController
- 0 properties
- 5 functions
Extends PreGameSubMenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
None.
Functions
void InitializeMenuName(WeakHandle<ink.TextWidget> menuName)overrideRTTIre.Hooks.PlaceVoid( "MultiplayerMenuGameController", "InitializeMenuName;inkText", (MultiplayerMenuGameController_InitializeMenuName x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MultiplayerMenuGameController_InitializeMenuName( MultiplayerMenuGameController self, WeakHandle<ink.TextWidget> menuName );void InitializeButtons(WeakHandle<ink.VerticalPanelWidget> buttonsList)overrideRTTIre.Hooks.PlaceVoid( "MultiplayerMenuGameController", "InitializeButtons;inkVerticalPanel", (MultiplayerMenuGameController_InitializeButtons x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MultiplayerMenuGameController_InitializeButtons( MultiplayerMenuGameController self, WeakHandle<ink.VerticalPanelWidget> buttonsList );bool OnFindServers(ink.PointerEvent e)RTTIre.Hooks.Place( "MultiplayerMenuGameController", "OnFindServers", (MultiplayerMenuGameController_OnFindServers x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MultiplayerMenuGameController_OnFindServers( MultiplayerMenuGameController self, ink.PointerEvent? e );bool OnPlayRecordedSession(ink.PointerEvent e)RTTIre.Hooks.Place( "MultiplayerMenuGameController", "OnPlayRecordedSession", (MultiplayerMenuGameController_OnPlayRecordedSession x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MultiplayerMenuGameController_OnPlayRecordedSession( MultiplayerMenuGameController self, ink.PointerEvent? e );bool OnExit(ink.PointerEvent e)RTTIre.Hooks.Place( "MultiplayerMenuGameController", "OnExit", (MultiplayerMenuGameController_OnExit x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MultiplayerMenuGameController_OnExit( MultiplayerMenuGameController self, ink.PointerEvent? e );