NPCAttitudeTowardsPlayerPrereqState class
NPCAttitudeTowardsPlayerPrereqState
Inheritance
Base: game.PrereqState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
attitudeListener | game.ScriptedPrereqAttitudeListenerWrapper? | scripted |
Functions
void OnAttitudeStateChanged()RTTI