BlackICE Scripting

class

NPCInScenePrereqState

  • 1 property
  • 1 function

Extends game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
sceneListenergame.ScriptedPrereqSceneInspectionListenerWrapper?0x0 scripted

Functions

  • void OnSceneInspectionStateChanged(bool isEntityInScene) RTTI