class
NetworkBlackboardDef
- 12 properties
- 1 function
Extends game.bb.ScriptDefinition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
MinigameDef | game.bb.ScriptID_Variant | 0x0 | scripted |
NetworkName | game.bb.ScriptID_String | 0x10 | scripted |
NetworkTDBID | game.bb.ScriptID_Variant | 0x20 | scripted |
DevicesCount | game.bb.ScriptID_Int32 | 0x30 | scripted |
DeviceID | game.bb.ScriptID_EntityID | 0x40 | scripted |
OfficerBreach | game.bb.ScriptID_Bool | 0x50 | scripted |
SuicideBreach | game.bb.ScriptID_Bool | 0x60 | scripted |
RemoteBreach | game.bb.ScriptID_Bool | 0x70 | scripted |
ItemBreach | game.bb.ScriptID_Bool | 0x80 | scripted |
Attempt | game.bb.ScriptID_Int32 | 0x90 | scripted |
SelectedMinigameDef | game.bb.ScriptID_Variant | 0xA0 | scripted |
PersonalLinkStatus | game.bb.ScriptID_Int32 | 0xB0 | scripted |
Functions
bool AutoCreateInSystem()RTTIre.Hooks.Place( "NetworkBlackboardDef", "AutoCreateInSystem;", (NetworkBlackboardDef_AutoCreateInSystem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NetworkBlackboardDef_AutoCreateInSystem( NetworkBlackboardDef self );