BlackICE Scripting

class

NetworkMinigameGridCellController

  • 6 properties
  • 8 functions

Extends ink.ButtonController ink.DiscreteNavigationController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
cellDataCellData0x0 scripted
gridWeakHandle<NetworkMinigameGridController>0x58 scripted
slotsContainerink.WidgetReference0x68 scripted
slotsContentWeakHandle<NetworkMinigameElementController>0x80 scripted
elementLibraryNameCName0x90 scripted
defaultColorHDRColor0xA0 scripted

Functions

  • bool OnInitialize() RTTI
  • void Spawn(CellData setUp, WeakHandle<NetworkMinigameGridController> grid) RTTI
  • bool OnButtonStateChanged(WeakHandle<ink.ButtonController> controller, ink.EButtonState oldState, ink.EButtonState newState) RTTI
  • void SetHighlightStatus(bool isHighlighted) RTTI
  • bool OnReleaseContainer(ink.PointerEvent e) RTTI
  • void Consume() RTTI
  • bool IsConsumed() RTTI
  • void SetElementActive(bool isDimmed) RTTI