NetworkMinigameGridCellController class
NetworkMinigameGridCellController
Inheritance
Base: ink.ButtonController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
cellData | CellData | scripted |
grid | WeakHandle<NetworkMinigameGridController> | scripted |
slotsContainer | ink.WidgetReference | scripted |
slotsContent | WeakHandle<NetworkMinigameElementController> | scripted |
elementLibraryName | CName | scripted |
defaultColor | HDRColor | scripted |
Functions
bool OnInitialize()RTTIvoid Spawn(CellData setUp, WeakHandle<NetworkMinigameGridController> grid)RTTIbool OnButtonStateChanged(WeakHandle<ink.ButtonController> controller, ink.EButtonState oldState, ink.EButtonState newState)RTTIvoid SetHighlightStatus(bool isHighlighted)RTTIbool OnReleaseContainer(ink.PointerEvent e)RTTIvoid Consume()RTTIbool IsConsumed()RTTIvoid SetElementActive(bool isDimmed)RTTI