BlackICE Scripting

class

NewPerkTabsController

  • 15 properties
  • 3 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
tabTextink.TextWidgetReference0x0 scripted
currentAttributePointsink.TextWidgetReference0x18 scripted
currentAttributeIconink.ImageWidgetReference0x30 scripted
leftArrowink.WidgetReference0x48 scripted
rightArrowink.WidgetReference0x60 scripted
attributePointsWrapperink.WidgetReference0x78 scripted
attributePointsTextink.TextWidgetReference0x90 scripted
perkPointsWrapperink.WidgetReference0xA8 scripted
perkPointsTextink.TextWidgetReference0xC0 scripted
espionagePointsWrapperink.WidgetReference0xD8 scripted
espionagePointsTextink.TextWidgetReference0xF0 scripted
barsink.WidgetReference[]0x108 scripted
dataManagerWeakHandle<PlayerDevelopmentDataManager>0x118 scripted
initDataNewPerksScreenInitData?0x128 scripted
isEspionageUnlockedbool0x138 scripted

Functions

  • void SetData(WeakHandle<PlayerDevelopmentDataManager> dataManager, WeakHandle<NewPerksScreenInitData> initData, bool? isEspionageUnlocked) RTTI
  • void SetValues(int attributePointsVal, int perkPointsVal, int espionagePointsVal) RTTI
  • void UpdateBars() RTTI