BlackICE Scripting

struct

NewTurnMinigameData

  • 16 properties
  • 0 functions
  • 240 bytes

Properties

PropertyTypeOffset
positionVector20x0 scripted
doConsumebool0x8 scripted
nextHighlightModeHighlightMode0x9 scripted
newPlayerBufferContentElementData[]0x10 scripted
newEnemyBufferContentElementData[]0x20 scripted
doRegenerateGridbool0x30 scripted
regeneratedGridDataCellData[]0x38 scripted
basicAccessCompletionStateProgramProgressData0x48 scripted
playerProgramsCompletionStateProgramProgressData[]0x80 scripted
enemyProgramsCompletionStateProgramProgressData[]0x90 scripted
playerProgramsChangebool0xA0 scripted
playerProgramsAddedProgramData[]0xA8 scripted
playerProgramsRemovedProgramData[]0xB8 scripted
enemyProgramsChangebool0xC8 scripted
enemyprogramsAddedProgramData[]0xD0 scripted
enemyprogramsRemovedProgramData[]0xE0 scripted

Functions

None.