BlackICE Scripting

class

OverheatStatListener

  • 3 properties
  • 1 function

Extends game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable

Properties

PropertyTypeOffset
weaponWeakHandle<game.weapon.Object>0x0 scripted
updateEvtUpdateOverheatEvent?0x10 scripted
startEvtStartOverheatEffectEvent?0x20 scripted

Functions

  • void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints) overrideRTTI