class
PainReactionTask
- 1 property
- 4 functions
Extends AIHitReactionTask AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
weaponOverride | AnimFeature_WeaponOverride? | 0x20 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "PainReactionTask", "Activate;ScriptExecutionContext", (PainReactionTask_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PainReactionTask_Activate( PainReactionTask self, AIbehaviorScriptExecutionContext context );void Deactivate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "PainReactionTask", "Deactivate;ScriptExecutionContext", (PainReactionTask_Deactivate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PainReactionTask_Deactivate( PainReactionTask self, AIbehaviorScriptExecutionContext context );anim.HitReactionType GetHitReactionType()overrideRTTIre.Hooks.Place( "PainReactionTask", "GetHitReactionType;", (PainReactionTask_GetHitReactionType x) => { return re.Hooks.CallOriginal<re.msgpack.anim.HitReactionType>(); } ); [Msgpack.Gen] public readonly partial record struct PainReactionTask_GetHitReactionType( PainReactionTask self );float GetDesiredHitReactionDuration(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.Place( "PainReactionTask", "GetDesiredHitReactionDuration;ScriptExecutionContext", (PainReactionTask_GetDesiredHitReactionDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PainReactionTask_GetDesiredHitReactionDuration( PainReactionTask self, AIbehaviorScriptExecutionContext context );